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Text File  |  1995-12-03  |  4.8 KB  |  194 lines

  1. !
  2. ! Created by alex
  3. !
  4. ! There is a problem of video and global free run so
  5. ! Load this model
  6. ! Select 3D->Setting&Controls->Raster
  7. !    set Z-position to 850000
  8. ! Use hold-down SELECT and spin elephant clockwise
  9. !
  10. load_object "../Objects/cow.obj"
  11.  
  12. render.prim_type = solid
  13. render.face_culling = off
  14. render.face_dist = off
  15. render.raster_op = copy
  16. render.hlhsr_mode = on
  17. render.threshold = 100
  18. markers.marker_type = dot
  19. markers.marker_color = 0 1 0
  20. markers.antialiasing = off
  21. markers.scale_factor = 10
  22. markers.color_selector = context
  23. lines.line_color = 0 1 0
  24. lines.antialiasing = off
  25. lines.line_width = 1
  26. lines.endpoint_style = butt
  27. lines.join_style = miter
  28. lines.miter_limit = 2
  29. lines.line_style = solid
  30. lines.line_pattern = dotted
  31. lines.alt_line_color = 1 1 1
  32. lines.color_selector = context
  33. lines.color_interp = off
  34. front_surf.color = 0.6 0.5 0.4
  35. front_surf.fill_style = solid
  36. front_surf.stipple_pattern = horizontal
  37. front_surf.color_selector = context
  38. front_surf.illum = per_vertex
  39. front_surf.light_component = ambient diffuse specular
  40. front_surf.ambient = 0.2
  41. front_surf.diffuse = 0.8
  42. front_surf.specular = 1
  43. front_surf.specular_color = 1 1 1
  44. front_surf.specular_power = 20
  45. front_surf.transp_method = none
  46. front_surf.transp_blend_eq = none
  47. front_surf.transparency = 0
  48. back_surf.color = 1 1 1
  49. back_surf.fill_style = solid
  50. back_surf.stipple_pattern = horizontal
  51. back_surf.color_selector = context
  52. back_surf.illum = per_vertex
  53. back_surf.light_component = ambient diffuse specular
  54. back_surf.ambient = 0.2
  55. back_surf.diffuse = 0.8
  56. back_surf.specular = 1
  57. back_surf.specular_color = 1 1 1
  58. back_surf.specular_power = 20
  59. edges.show_edges = off
  60. edges.edge_color = 0 0 0.5
  61. edges.antialiasing = off
  62. edges.edge_width = 1
  63. edges.edge_style = solid
  64. edges.edge_pattern = dotted
  65. edges.alt_edge_color = 1 1 1
  66. edges.silhouette = off
  67. nurbs.approx_method = const_param_subdiv_between_knots
  68. nurbs.approx_val_u = 5
  69. nurbs.approx_val_v = 5
  70. nurbs.param_style =
  71. nurbs.iso_curve_placement = between_knots
  72. nurbs.iso_curves_u = 2
  73. nurbs.iso_curves_v = 2
  74. picking.picking = off
  75. picking.part_highlight_color = 1 0.2 0.5
  76. picking.facet_highlight_color = 0.2 1 0.5
  77. picking.pick_aperture = 1
  78. depth_cue.mode = none
  79. depth_cue.color = 0 0 0
  80. depth_cue.front_ref_plane = 0.2
  81. depth_cue.back_ref_plane = -0.2
  82. depth_cue.max_scale = 1
  83. depth_cue.min_scale = 0.1
  84. texture.switch = off
  85. texture.status = off
  86. texture.image = off
  87. texture.video = off
  88. texture.method = vertex
  89. texture.approx = num_seg
  90. texture.subseg = 1
  91. texture.pixel_tol = 10
  92. texture.tau_func = 0
  93. model_clipping.num_planes = 0
  94. annotation.show = off
  95. annotation.antialiasing = off
  96. annotation.char_height = 0.05
  97. annotation.slant_angle = 0
  98. annotation.color = 0 1 0
  99. annotation.style = line
  100. annotation.pointer_length = 1
  101. annotation.horiz_alignment = center
  102. annotation.vert_alignment = cap
  103. annotation.text_path = right
  104. global.background_color = 0 0 0
  105. global.deferral_mode = asti
  106. global.double_buffered = on
  107. global.stereo_mode = off
  108. motion.num_frames = 5
  109. motion.global_x_rotate = 0.392699
  110. motion.global_y_rotate = -10.472
  111. motion.global_z_rotate = 0
  112. motion.local_x_rotate = 0
  113. motion.local_y_rotate = 0
  114. motion.local_z_rotate = 0
  115. view.center_x = 0
  116. view.center_y = 0
  117. view.center_z = 0
  118. view.object_center = use_slider
  119. view.object_scale = full_screen
  120. view.view_scale = 1
  121. view.z_clip_scale = 0.2
  122. view.perspective = 0.25
  123. env.floor = none
  124. env.floor_color = 0.2 0.2 0.2
  125. env.floor_prim_type = solid
  126. env.floor_position = 0
  127. env.shadow = off
  128. env.shadow_darkness = 0.15
  129. position.local_x_translate = 0
  130. position.local_y_translate = 0
  131. position.local_z_translate = 0
  132. position.local_x_rotate = 0
  133. position.local_y_rotate = 0
  134. position.local_z_rotate = 0
  135. position.global_x_translate = 0
  136. position.global_y_translate = 0
  137. position.global_z_translate = 0
  138. position.global_x_rotate = 0
  139. position.global_y_rotate = 0
  140. position.global_z_rotate = 0
  141.  
  142. front_surf.color "hide" = 1 0.3 0.5
  143. front_surf.color "utter" = 0.9 0.8 0.4
  144. front_surf.color "hoofs" = 0.3 0.25 0.2
  145. front_surf.color "face" = 1 0.3 0.5
  146. front_surf.color "horns" = 0.9 0.8 0.4
  147. front_surf.color "tail" = 1 0.3 0.5
  148. front_surf.color "utter tail" = 1 0.3 0.5
  149.  
  150. lighting.switch[0] = on
  151. lighting.type[0] = ambient
  152. lighting.color[0] = 1 1 1
  153.  
  154. lighting.switch[1] = on
  155. lighting.type[1] = directional
  156. lighting.color[1] = 1 0.8 0.8
  157. lighting.direction[1] = 0.428571 -0.857143 -0.285714
  158.  
  159. lighting.switch[2] = on
  160. lighting.type[2] = directional
  161. lighting.color[2] = 0.8 0.8 1
  162. lighting.direction[2] = -0.801784 -0.267261 -0.534522
  163.  
  164. position.local_matrix =
  165.     0.494975 6.49081e-08 0.494975 0
  166.     -0.494975 6.49081e-08 0.494975 0
  167.     0 -0.7 9.17939e-08 0
  168.     0 0 0 1
  169. position.global_matrix =
  170.     -0.0578458 -0.455422 0.46911 0
  171.     0.650413 0.00789664 0.0878685 0
  172.     -0.0666113 0.472598 0.450593 0
  173.     0.634774 0.0792947 -0.175464 1
  174. position.view_matrix =
  175.     0.928 0 0 0
  176.     0 1 0 0
  177.     0 0 0.2 -0.25
  178.     0 0 0 1
  179.  
  180. video.board = board0
  181. video.port = port1
  182. video.size = 0.5
  183. video.interpolation = nearest
  184. video.mirror = off
  185. video.frames = 30
  186. video.start
  187.  
  188. draw
  189.  
  190. center_raster
  191.  
  192. draw
  193.  
  194.